粉丝189获赞2260
you wanna hurry again buddy bus she's buddy for the dress get your bet game go get that get up and keep you get your time make your time papa didn't you what the furry rainbow。
哈喽,大家好,今天为大家介绍下蓝宝石的四个常用风格化效果,基本上不需要修改参数, 包含平闪、画面损伤、 v h s 扫描线等,使用起来非常简单。第一个是平闪效果, 首先在调整图层上添加 s flicker 效果,现在直接播放就可以看到效果了,可以调整下它的闪烁强度, 如果效果不满意的话,我们直接点击 load price, 这样可以打开这个效果的预设面板,选择一个喜欢的双击就可以了,这是一个带变色的闪烁效果,我们再试试其他的。 第二个是影片损坏效果, 添加 s f m damage 效果到调整图层,我们预览一下,看看默认的效果就很不错了。 然后打开他的预设面板,我们来看看预设,他,真的我哭死,整这么多预设,先试试这个黑白的 感觉,比较适合恐怖片的氛围,我们再看看其他的,随便选择一个看看这个预设还带屏幕的滚动。 第三个是电视机损伤效果,添加 s top damage 效果到调整图层,播放一下看看,这个有点像老电视,信号不良, 直接进预设面板看看,这个预设也很多, 我们试试这个效果,明显的这个画面看不太清,再换一个看看,试试这 个 v h s 效果。 最后是扫描线效果, 我们添加 s 看拉音效果到调整图层,可以看到这是一个扫描线的效果,拉动下参数看看这个可以调整线的间距,这个是透明度,这个是角度。 第四个是位移,那么我们可以给这个位移属性添加表达式,输入他艾米,这样扫描线就可以缓慢移动了,然后还是看看预设,这个是不能错过的, 我们挑选一个喜欢的试试。这个不适合我,再换一个试试, 这个应该是带颜色扫描的。 好了,本期的四个风格化效果介绍完毕,我们只需要使用自带的预设就可以完成很好的效果,你学会了吗?
今天这两个效果是蓝宝石插件里最重要的效果,第一个是效果创建,第二个是过度创建。添加效果后,点击 load preset, 可以看到蓝宝石插件里所有的效果,可以选择后直接应用, 首次启动要加载很久,请耐心等待。左下角表示预设的数量,据官方统计有四到五千多种预设效果完全足够用了。选择好后点击漏的就能直接应用了。应用完后后再选择应用的图层, 接着到 save preset, 这个不会用,直接跳过,接着到第三个 add the defect 编辑效果,这个效果是通过里面的各种效果进行合成编辑,创建自己喜欢的效果并进行保存, 方便下次直接使用。点进来后从左侧选择效果,拉近节点面板,在右侧可以调节效果参数,还可以继续添加各种效果进行调节。当你自己创建一个自己满意的效果后,可以点击 ok 直接应用。 创建好后点击上方的 save 储存,选择储存位置,命名好效果名字,再点击右下角的 save 进行保存,之后点 ok 应用此效果, 再点进去 load preset, 进去看看自己刚刚保存的预设效果。点进去后在 builder effect 里面进行查看,还可以收藏起来,下次直接在 favorites 那里查看, 还可以直接给其他视频直接添加此效果,提升工作效率。 下一个是过度创建,操作和效果创建一样的,其中就过度的方式需要讲一下,点进去选择好预设效果后,还需要在效果控件面板选择一下背面图层,也就是转场过渡后显示的图层,可以是文字或者视频图像,接着给 amount 打零到一百的关键针即可。 后面还可以创建自己喜欢的过渡效果进行储存,方便后期再次使用。创建的方法和前面创建效果的方法差不多的就不讲了,后面的各种蓝宝石的效果就不细讲了,只做视力效果展示了。祝大家学习愉快!
找到下载的文件,加右键,单击下载的压缩包解压,打开解压的文件加双击一直点击下一步,等待安装完成。 关闭后打开二零二,导入一段视频素材。 athena, how integrity is critical how do these game capsule negative negative reroute to the lab and secure the canopy。 在右边的效果里找到安装的插件,点击后添加到视频上,预览效果 not anymore athena, how integrity is critical。
do you know where to think about chicken? 达芬奇蓝宝石视觉特效插件赛 fire 给你最最顶级的视觉审美设计!而且就在前天,插件迎来了二零二三版本重磅更新,我已经帮大家抢先体验了新版本增添了新的预设效果和功能,新增十八个更新的蓝宝石镜头光浴预设, 构建梦幻光斑的新效果,优雅准确的胶片和橡皮颗粒效果。现已超过两百七十种效果和三千多种预设功能,可以帮助创建出令人叹为观止的视觉声音。 插件支持 ap 二二零一九至二零二三,还支持 cpugpu 运行插件一键安装,安装和使用教程一元起,就等你来三连拿走吧!
不是剪映用不起,而是 ae 更有性价比。拍摄汽车作品里的这些抖动效果都是依靠 ae 的蓝宝石插件 s shake 插件完成,剪映里的震动效果可调节性很差,不能做到自然过度。话不多说,打开 ae。 以这两段已经变过速的视频素材为例,我们首先新建一个调整图层,删除片段衔接处前五针以外部分以及后三十针。搜索 s shape, 用单身二十年的小手给他拖上去,针平和震符分别改成六和三十顶,打上关键针, x 轴归零,打开外轴震动 修改为一百五十,并打上关键针时间轴,一到开头所有数字归零,一到结尾复制开头的关键针全选 f 九。打开图标编辑器,三个分别都拉成这样的 曲线。先看一下效果,有黑边,我们给它添加上动态拼贴,移动至 sc 上面一层。这期我会把预设发送至主页粉丝群里, 只需要把预设拖动,调整图层,对其衔接位置即可。下一期教大家如何使用第一时间重映射进行汽车丝滑变速。
他妈的,今天这个教程要是你学完把 fps 游戏狙杀效果剪辑的还丑的话,那我就活抓麦克阿瑟,让他亲自给你剪视频去。好,今天我们学的是这样的一个狙杀效果,然后再给大家浏览一遍看一下, 对,就是有一个这样的一个狙杀效果。 ok, 让我们接下来实战一下。 好,首先我先把素材接起出来,然后我们先要找的一个点,就是找到我们要开狙的那一瞬间,好瞄准人,然后在那个 就在这个瞬间,然后大家看,然后下一针刚好是狙打出去,然后上一针刚好是这个画面,或者这两就在这几针附近排外就可以。然后我们在这边新建一个调整图层,然后搜索第一, 第一个效果是倒数第二个 more covers。 ok, 然后呢,我们往前走时针,按住 shift 加配置往前走时针。好,往前走时针,按住 shift 加 page up, 可以往前走时针。然后我们在这边有个 我们往前走时针啊,在 zb 时的打上一个关键针啊,我们往后走时针啊。到这的时候我们把这个 g 这个东西给他放大,先这样放大,放的差不多就可以,大概零点六或者零点五五试一下。 ok 啊,我们可以把这个东西啊,就是有个生疼 x y 就是那个他的一个放射中心,我们可以瞄准到这个人物中间。 ok, 然后接下往后再走时针,那我们就学问人家配角啊,然后再把这个词改成一, ok, 然后这是我们按下 u 点开他的关键字,然后 时候把这曲线拉一下啊,直接用 fo 调本会快一点,然后点开库能工具就有个 fo 调本, 然后我们就先慢后快,左边这个就像这样子,先慢后快,左边是这个,然后右边的话就是先快后慢,然后用的是这个,这是先快后慢。 ok, 然后我们先看一眼效果, 对,然后这样我们已经完成了初步的,这样我们就完成一个初步的效果,然后我们接下来可以再加一些补充的东西,比如说加一个震动,我搜一下 h shake 啊,一样的,往前走时针,然后开始的地方这个 ameti 开打成零,然后点上关键针,然后往后走 时针到这个位置,然后给他改点数字,改成这 一点二五,一点二五差不多,然后我们把这个猫心狗肉给勾上,现在就有个动态模糊,然后不勾上也可以,那我们再往后走时间,然后再改成零, ok, 然后也是一按一下 u, 然后中间这个地方给像刚刚那样子处理 啊,右边也是。 ok, 让我们看一下,这样就有个震动放缩的一个效果带, ok 啊,接下我们平常可能会涉及到一些曝光度,就是有些这里会发光啊,我们可以用一下曝光度,曝光度, ok, 那我们这里 开始也是一样,然后往前走时针,然后开始的地方打沉点,然后中间走时针,然后这里变大大大大,然后大到差不多你看着比较舒服的地方就可以,然后这时候可以把这四分之一的分别改成完整,然后改成一点二五这样子啊,再往后走时针,然后再改成 一后改正顶, ok, 然后。好,我就也是跟刚刚一样的操作。 ok, 大家再看一眼,对,这样就有个狙杀的效果,然后还可以再加一个什么呢?加一个变形,变形, 对,然后变形的话,我们把这个弧选成这个白点,然后把这个直啊开始直线,先调成零就是正常的,然后我们往前走时针,然后开始指示零,然后再往后走时针,然后这个时候我们就调成负数,这样就有内吸的感觉,大家看 这样子内吸的感觉,吸到这负四十,负十半,差不多 五十五, ok, 这样差不多,然后我们再往后走十只,然后再把它改成零, ok, 再按一下 u, 然后再处理一下这个曲线, ok, 那我们再看一眼, ok, 让我们再看一眼, ok, 这样就做完一个狙杀的一个效果,这是 f p s 游戏里面用的非常多的一种,我觉得个人感觉是非常好看的一种效果。好,接下来的话我们做完之后就去给大家简单加个滤镜,其实就可以做好,然后这边再新建一个图层,然后, ok, 我这边给大家一个滤镜,然后这样就差不多完成,就实现我刚刚那个视频的效果吧。 ok, 然后今天我们这个教程就到这结束了。
beauty 美容和 b c c 的美容效果差不多的,但是这个可以将人物和背景分开来调节,可以点击 load press 加载进去看预设效果。后面每个效果的预设都在这里面, 刚开始进去的时候会比较卡顿,预设越多加载越久。选择好预设后点击漏就使用预设效果了。 there 模糊和普通的模糊差不多, b c c 插件差不多,也同样配有默克插件。后面的效果就不讲了,简单翻译一下,如果不懂就看预设效果 blur channels 通道模糊 blur chroma 色度模糊 blur directional 方向模糊 blur more curves 动态模糊曲线 blur motion 动态模糊 convolve 缠绕 convolve comp 缠绕合成 depend 嘈杂 devicus prism 色散虚焦模糊 edge where blur 边缘模糊感知 edge blur 边缘模糊 freelance 自由透镜 green remove 快速降噪 medium 中直 rectificate 虚胶聚集 rectifc 虚胶合成 sharpen 锐化 soft focus 修胶效果 zipler 景深 they convolves they 缠绕 they debut they 虚交。
welcome to sapphire visual effects for video editors sapphire velvet from boris effects is an incredibly diverse set of effects and transitions that extend the capabilities of your enemy along providing quick and efficient ways to perform various creative tasks the best part about this tool set is that its cross platform allowing for seamless workflows across applications ranging from video editing, motion, graphics, vfx and color correction in this course, we're going to explore working with sapphire from a video editor's perspective we'll walk through the basics of how every sapphire effect is set up as well as how you could access thousands of presets as a starting point in your creative journey, we'll continue by exploring specific and popular categories learn how to use the integrated mocha planer engine to take effects further and lastly see how sapphire is used in real world scenarios by the end of this course, you'll have a solid understanding of working with sapphire in premiere pro and beyond to give your next project endless possibilities。
when we start to play with sapphire parameters there's a few things that we want to keep in mind to really simplify our effect workflow and that is there's two ways of controlling sapphire effects there's the ways of controlling it inside a premiere pro, just premiere pros built in architecture and then there's just the way that the parameters inside of sapphire's effects are laid out, so i'm here in my chapter 13 sequence and you can double click that from your project panel remember shift one brings up your project panel at any time no matter where you are in your workspace you can then double click that exercise folder and in the chapter one folder you'll see that if you control double click the project for chapter one underscore three i'm going to go over to my effects tap shift seven to bring that up, i'm just going to type in s underscore just to reveal my sapphire effects and i want to go down to the lighting category i could do a search for this, but i want s underscore light leak what i'm gonna do is just apply it to the second clip here in my timeline with the musician, so i'll apply the s lightly and we'll see here that the default parameters for the light leaker set up and they're actually animated which is really cool a lot of lighting effects have on screen controls that we can access in the program modern premiere pro very similar to some of the fixed effects like motion based effects and to access them inside effect controls and keep in mind we can go there by pressing shift 5 if you select the s light leak effect specifically anything that has its own position you'll see that i actually get three on screen controls and specifically i'm just going to drag the one in the middle and this is going to reposition the light leaks in my project with all permission here pro effects we have the option to kind of turn this off and on by pressing on the effects badge that just turns it off and on if you ever needed to get rid of a sapphire effect, you could select it by its name like i did to see its on screen controls to press to the leaky it removes it from the clip i'm just going to press ctrl z to undo, so that was sort of the built in from your pro architecture and all effects might as some of the time based effects have your ability to also browse presets so if i wanted to i can load a preset like we saw in the last movie and i'll find a corner burn light leak in this particular case, i'll single click it and load that into premiere pro at the very top two a lot of lighting effects have your ability to work inside of mocha so, that's if you wanted to isolate this effect to a particular part of the frame or mask it to a particular section of the frame now besides these upper parameters when you start to see the first adjustable parameters such as scale lights sapphires spent a lot of time organizing the effects kind of top down meaning that the ones that they expect you to use the most often are at the top so scale lights if i simply go appear and decrease it to a value of zero you'll see i've virtually no light leaks on the screen which makes it really and the more i scale this up the more it scales up the light leaks that are contained within this effect it actually happens to be several light leaks that are working here at play and as you work your way down you can think of your ability to start to play with the offset of color you can change the overall color of the light leak simply by clicking on that white box right, there let me just change this to a green and you'll see there that it adjusts to that color you can even take that green and then slightly shift it in terms of hue another thing just with parameters specifically with sapphire is that you don't have to alter them that much so giving you example scrubbing by very small increments in some cases will adjust various parameters quite extensively okay even mind you can make a very small adjustment i just press ctrl z to undue those values and that would go extremely long way but again a lot of the parameters that you're going to want to use are located closer to the top of the effective let's go to another popular effect that will i'm going to go to escalo here in the lighting category and just drag that onto the clip if i go here you can see that i have a brightness parameter for a adjusting the glow across the screen a threshold parameter which is going to be how many of the brighter pixels in the frame are going to be affected as well as of course the color that you're going to want your overall glow to be so those used or most use parameters at the top any effect you can click on one of these hooked arrows to reset a parameter or always go to the very top and you click on this reset arrow to reset it in particular and like i've mentioned you can select the effect by its name and delete it from the clip on top of these lighting effects that we've seen actually going to close down my sapphire lighting category and i'm interested in the sapphire stylized category and here in the stylized category i'm going to select the film damage effect and i'm going to apply it to the last clip here in my timeline by dragging and dropping it onto the clip again we have similar controls located here and this is a damage effect that is made of several parameters so there's stains there's hairs, there's scratches so if i move my player throughout this clip you can see that there are some scratches along with dust and hairs and the values next to some things such as scratches control how much of them you see so here you can see kind of a scratch right there in the program monitor and i'm just gonna bring that value down to zero you'll see by doing that it just removes it from the various parameters that make up this film damage while underneath that so let me just actually bring up my scratches quite a bit to something like 35 are the properties for the scratches now you don't have to go and tweak every single one of these, but this is just a way of just thinking about how sapphire's effects are just really well organized so again the effects are the very top or the ones that you want to start playing with first effects such as damages here you can simply remove elements that make up the damage and then tweak the individual parameters of the items that are kept in order to customize this effect as as you see fit last of a lot at least anything that you see with the stopwatches of course key frameable that's the sign for key framing in both premier pro and after effects so you can easily take a parameter click on the stopwatch to set a keyframe then adjust that parameter to another frame in time in order to receive animation in your sapphire parameters。
给他一个插件,他能做出屁粒子的效果,他就是 one two three 五。五星上将。迈克阿瑟表示,我半小时调不出来的效果,他半分钟就可以搞定。今天就来学习下这个粒子消散的效果。 首先准备好一段人物素材,然后新建一个调整图层,把效果放在上面。第一个效果是过度开始到结束,第二个效果是消散大小,第三个效果是消散方向,第四个效果是粒子数量,可以自行调节树枝。 迈克阿瑟看到这里都表示,如果当时我有这个插件,那么二战不会那么快结束。大型纪录片 v 传奇持续为您播出。